Home >> Python >> Panda3D Animation
from direct.showbase.ShowBase import ShowBase from direct.showbase.Loader import Loader from panda3d.core import * from direct.task import Task import math base = ShowBase( ) # model loader = Loader( base ) model = loader.loadModel( "cube2.dae" ) model.reparentTo( render ) model.setPos( 0, 10, -1 ) model.setHpr( -90, 0, 0 ) model.setScale( 2 ) #model.setColor( 1, 0, 0, 1 ) # point light plight = PointLight('plight') plight.setColor(VBase4(0.8, 0.8, 0.8, 1)) plnp = render.attachNewNode(plight) plnp.setPos(0, 5, 3) render.setLight(plnp) # camera task def spinCameraTask( task ): angle = task.time * 6.0 theta = angle * (math.pi / 180.0) base.camera.setPos( 20 * math.sin(theta), -20.0 * math.cos(theta) +10, 3) base.camera.setHpr( angle, 0, 0 ) return Task.cont # camera base.taskMgr.add( spinCameraTask, "SpinCameraTask") base.run( )
Panda 3d Lighting/Camera | Python | Python 3d Key/Mouse |