1. * This page is for students enrolled in 2024 or earlier.

Seminars are classes in which full-time faculty members set a research theme each semester and students independently conduct research activities around that theme. These are compulsory courses for graduation and are divided into "Seminar 1" for second-year students, "Seminar 2" for third-year students, and "Graduation Research (Seminar 3)" for fourth-year students.
Graduation research is a class in which students present the results of research they have learned in seminars and other classes over the four years of university in the form of a graduation thesis or other work. The faculty members who supervise students on their graduation thesis and other work are the faculty members in charge of the fourth-year seminar.
The goal is to have students spend four years at university completing a course that will enable them to confidently say to others, "I have studied and mastered this specialized field."

Research Topics Faculty Seminar details page
Designing comfortable and liveable urban spaces
The relationship between legal systems and human rights: from classic issues to cutting-edge problems
Scientific Programming
Network broadcasting as an application of information literacy
~Media Production + Studio + Internet~
Research and production of local history, culture, and folklore based on field surveys
Arts, Media and Expression
Exchange and Emotions
~A three-year drama that will color your life~
Contemporary Culture and Local Community
Business and Society
Sustainability: Exploring environmental business and SDGs business that considers society, economy, and the environment
Urban policies and social design to foster social capital
- Working closely with the people of the town, we create a place that brings together the people who live in the area -
Applying ICT to improve life: Developing systems and applications that support daily life
Visualizing and understanding society and relationships using models
Policy informatics as a study of the interrelationship between politics, economy, and society
- Learning through maps, games and literature -
3D Modeling and Programming
Arts research with a focus on performing arts
Practicing design-based manufacturing
ADOBE READER